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  1. Hello invaluable mods and heroes! In any little project or exploration I do, I try to learn something about performance. Sometimes I need to scrap an interesting technique simply because I can't use it with an ok frame rate. Such as this one: http://codepen.io/stromqvist/pen/grNJwR Here's another one with an ok frame rate: http://codepen.io/stromqvist/pen/bpPyNY In this case specifically – It made me thinking... Somewhere in between those two explorations, my computer starts to breathe heavily. There's probably some very demanding computations going on. Obviously, that's something that I wish to avoid. I'm not too strong on the javascript side, but something tells me there ought to be a way to do this computation once and then just repeat it, since the animation loops identically every time. Is something like this doable? In general – I don't know much about the heavy load on the CPU (and possibly GPU) that different GSAP animations can invoke. Don't know much about memory leaks, caching and similar computer science stuff, but I do come across it in some articles I read, and as a Js novice, I figure I'm making all the typical mistakes in the book. I'd love any thoughts and advice relating to GSAP and performance! Any reading tips and most of all any codepen examples on how to apply GSAP in smart ways! I understand that my question is broad. I would narrow it down if I knew how. Please share any thought that comes to mind. I just wanna move a little bit forward from here. Thanks for reading and taking your time! Peace, love & GSAP!
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