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  1. Hi all, I'm working on a tool that gathers info from the xml files of a xfl flash project. I then need to reproduce some of the animations I find in that xml using tweenlite. Within the xml files when I find something like this on a keyframe of an ordinary flash tween: -<DOMFrame keyMode="22017" motionTweenSnap="true" tweenType="motion" duration="10" index="18"> -<elements> -<DOMSymbolInstance centerPoint3DY="-119.5" centerPoint3DX="70.65" libraryItemName="Symbol 12"> -<matrix> <Matrix ty="-124.75" tx="65.4" d="0.998733520507813" c="-0.050689697265625" b="0.050689697265625" a="0.998733520507813"/> </matrix> -<transformationPoint> <Point y="5.3" x="6"/> </transformationPoint> </DOMSymbolInstance> </elements> </DOMFrame> I try gathering the matrix and other info and then doing this: myTimeline.insert(TweenLite.to(mc, tweens[t]._durationFrame, {useFrames:true, ease:ClassicEase.ease, easeParams:[tweens[t]._acceleration], alpha:tweens[t+1]._alpha, transformMatrix:{a:_a, b:_b, c:_c, d:_d, tx:_tx, ty:_ty}}), 0); Most of it works fine, but I've found that animations taht use skew within flash behave in unpredictable ways. It's like the skew from tweenlite is not the same as the flash one. Any help will be appreciated. Thanks.
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