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Showing results for tags 'play/stop loaderMax swf'.
Hello, I'm trying to build one animation sequence using LoaderMax, TimelineMax and TweenLite. The LoaderMax loads an external swf, a couple of images and one mp3 file. The animation sequence is supposed to play the loaded swf, which containes 5 seconds long animation, in left part of the container, simultaneously, one image gets displayed adjacent to the movie being played and another object gets displayed right next to this image. Everything fades out after 5 seconds and newer images get displayed in the container. All other things are working fine except the loaded swf playing part. The swf gets briefly displayed for a fraction of a second and fades out. I need this external swf to be visible till its entire animation gets complete(which is of 5 seconds) and simultaneously other Timeline animations also get executed. Can't figure out how to make this work the way I want. Any help on the matter is highly appreciated. Thanks in advance, abk