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  1. Hi all, in AfterEffects you're able to pin animation pieces together at joints and they inherit transforms and I couldn't find any documentation on how to do a similar workflow properly in GSAP. I started picking apart the "Howl's moving castle" animation example and saw that the divs contain img elements and nested again within other divs and positioned using absolute so the transforms flow down properly to smaller elements. Tried out my own version on a simple scale animation. Works fine, but got me thinking: is this the most effect way to animate complex components or is there a GSAP structure I should be using? e.g.: nested containers and graphics for "torso > leg > thigh > shin > foot" vs "foot pinned at x,y to shin pinned at x,y to..." Any guides or reassurances would be appreciated! Thanks
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