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  1. Hi, I am creating a simple particle-system using GSAP, but I am having a weird problem: all the properties used work correctly, except for the ones I add in the timeline with a fromTo tween, color and brightness. Using the following code I obtain a particle that moves, scales, rotates, fades correctly from an initial state, but if I try to tween color and brightness the first frame of the tween has not these two filters applied, just the first one, even if I set immediateRender to true: private function generateTimeline(): void { particleTimeline = new TimelineMax({onStart: onStart, onComplete: onComplete, autoRemoveChildren: true, immediateRender: true}); if (xOut != gfx.x) { xTween = TweenMax.to(gfx, life,{x: xOut, ease: xEase}); particleTimeline.add(xTween, 0);} if (yOut != gfx.y) { yTween = TweenMax.to(gfx, life, {y: yOut, ease: yEase} ); particleTimeline.add(yTween, 0);} if (alphaOut != gfx.alpha) { alphaTween = TweenMax.to(gfx, life, { alpha: alphaOut, ease: alphaEase}); particleTimeline.add(alphaTween, 0);} if (scaleXOut != gfx.scaleX) { scaleXTween = TweenMax.to(gfx, life, {scaleX: scaleXOut, ease: scaleXEase}); particleTimeline.add(scaleXTween, 0);} if (scaleYOut != gfx.scaleY) { scaleYTween = TweenMax.to(gfx, life, {scaleY: scaleYOut, ease: scaleYEase}); particleTimeline.add(scaleYTween,0);} if (rotationOut != gfx.rotation) { rotationTween = TweenMax.to(gfx, life,{rotation: rotationOut, ease: rotationEase}); particleTimeline.add(rotationTween, 0);} if (((colorIn != colorOut) && (colorInAmount > 0 || colorOutAmount > 0)) || ((colorIn == colorOut) && (colorInAmount > 0 || colorOutAmount > 0) && (colorIn != 0xffffff))) { colorTween = TweenMax.fromTo(gfx, life, {colorMatrixFilter: {colorize: colorIn, amount: colorInAmount }}, {colorMatrixFilter: {colorize: colorOut, amount: colorOutAmount, remove: true }}); particleTimeline.add(colorTween, 0);} if ((brightnessOut != brightnessIn) && (brightnessIn != 1)) { brightnessTween = TweenMax.fromTo(gfx, life, {colorMatrixFilter:{brightness: brightnessIn }}, {colorMatrixFilter: {brightness: brightnessOut, remove: true }}); particleTimeline.add(brightnessTween, 0);} } In the attached PNG you can see the blue particle before yellow color is applied. Any suggestion?
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