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Hi, am trying to tween little bit physic inertia when the mouse move. I don't know if is the good word in english. "inertness" ? My target it when mouse are move, the sprite follow the mouse with inertia on rotation values. But when mouse stop, call a elastic tween to give a physic feeling. The result are not optimal here , and maybe no very performance friendly. If any tweener or math pro can help me on this ? A made a codePen if you try Move mouse and stop it very fast , you will see the feeling am targeting. It not work all time this is also weird, maybe bad code or math logics here. Am no a pro in physic sorry. thanks a lot for any help guys https://codepen.io/djmisterjon/pen/EJzBzV .