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Found 8 results

  1. Hi, Id like to know if there is a GSAP function that can create the effect of a mouse following the cursor
  2. Hi Greensock lovers, How can i achieve this (https://codepen.io/labdev/pen/amyyyw) with Greensock 2Dphysics? And as extra I want to have a cursor hover function. Basically when you hover with your cursor the "object" should be pushed somehow. Thanks. Fatih
  3. Hi, new to these forums. I have a html5 banner I created in Animate for DCM with a click tag. Everything works fine, the link works if you click the banner, it validates in DCM html checker, but when i view the banner in a browser the cursor doesn't change to the hand/pointer cursor like it does on all links, banners. Any idea why this would happen? Any help would be much appreciated! Thanks!
  4. Hey guys, Is it possible to tween the cursor css property? I've got a div on my website that expands on hover, and I'd like to change the cursor when it expands so that you know to click on it to do more. So, is it possible to tween the cursor property? I've attached a codepen that's a basic example of what I'm trying to do.
  5. Hello, I've changed my cursor to grabbing while it's grabbing the object but i'm having troubles to return to the cursor 'grab' after I drop the object. Any tips on that? Here's my code so far: Draggable.create(div1, { type: 'x,y', bounds: parent, cursor: "grab", edgeResistance: 1, onDrag: function() { childX.html(this.x); childY.html(this.y); } }); Draggable.get("#div1").vars.cursor = "grabbing";
  6. Hello, I've been looking for a way to keep my cursor as a grab when the item is not been dragging and to grabbing when the item is being dragging but then come back to grab when the user stop dragging the item. I don't know if I was clear but it's similar to this cursor action: http://fetedelabiere.promo-agency.com/ Here's part of my code where I managed to make change the cursor when the drag starts but not when the user stops Draggable.create(div1, { type: 'x,y', bounds: parent, edgeResistance: 1, onDrag: function() { childX.html(this.x); childY.html(this.y); } }); Draggable.get("#div1").vars.cursor = "grabbing";
  7. I am using TweenLite.to to change a path when a clipped svg is hovered. I change the cursor on mouseover event (which triggers the Tween). I would like to "reset" the cursor (to default) when the tween is done, but tween seems to be modeless, so execution follows downstream. How can I handle this? thanks
  8. Hi, I have a Sprite with a button in the center. The sprite can be transformed, but when the mouse is over the button the cursor stays in its default TransformManager move cursor. So, to keep the default "button" cursor (the one with the hand and the finger) when the mouse is over the button., i did the following: _uploadPhotoHereMessageMc.addPhoto_btn.addEventListener(MouseEvent.MOUSE_OVER, showButtonCursor, false, 0, true); private function showButtonCursor(evt: Event): void { if(_transManager.isShowingCustomCursor) TransformManager.customizeMoveCursor(new Shape(), false, 0, 0); } However, i'm getting a null pointer exception from the TransforManager: StackTrace: TypeError: Error #1009: No se puede acceder a una propiedad o a un método de una referencia a un objeto nulo. at com.greensock.transform::TransformManager/snapCursor()[D:\datos\CarlosB\Documentos\Dropbox\PlasticoLab\Pixote2\PhotobookMaker\com\greensock\transform\TransformManager.as:2275] "No se puede acceder a una propiedad o a un método de una referencia a un objeto nulo" -> means null pointer in Spanish. Is there a better way to do this?
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