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Showing results for tags 'wave'.
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Hey I am using this codepen, which uses TweenMax to do the wave animation. 1. I was wondering, the draw function creates a new TweenMax object in each interval. Wouldn't it have some performance issues? 2. I am trying to set the pause and resume functions to work with those waves. But since, the draw function is creating each new object, how can I go about it? Setting a var tween = new TweenMax(); results in uncaught exception: Cannot tween a null target.
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Hello! I am trying to build like a wave animation but using multiple elements, in the pen I left, there are 6 levels with some circles in each level. The current animation behavior is... each level of elements starts right after the previous one finish but the behavior I want to achieve it's like a fluid wave, so when the first level it's like at 50% of it's animation, the next level should starts and the same for the next levels, so a complete wave will be visible in the timeline and of course when the last level finish, the wave will start again. Can you help me with that please?
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Super Newbie here, just trying to get the hang of GSAP (which is pretty awesome so far). I wanted to know how these dots can animate until they morph into the letters, ie I don't want them to animate forever and I can't quite get the timing down so they stop once the dot becomes a letter. The other thing is my code is rather large and I assume there is a way to shorten up everything. Maybe wrap functions around things ... Also the fill to white isn't working at the end. Any help is much appreciated! Shawn
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Hello, I've adapted an existant codepen to a jquery plugin in order to animate a svg into a random wave effect. I managed to use tweenMax in order to smooth the animation but i dont know if i've done that properly or if something can be improved or re-writed in a more clever way. Feel free to copy the jquery plugin if you need it Best regards,
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I've seen this amazing website and I noticed a nice effect when mouving the mouse around the right or left sides of the page. They are animating an SVG path as if it was a liquid. In a wavy way. Any tips to achieve this? I'm totally lost. I have the path but I have no idea how to "guess" which values should I apply to it to create the wave effect: https://jsfiddle.net/9o3f8vm4/ Thanks!
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Hi. I'm in last time seen some amazing wave SVG with some sine named function, i am interested. But i haven't Club access. https://bannerwave.com/ In header as you see this too made with GSAP, so i interested and will be thankful if someone create simple, cleaner codepen demo (please without GSAP premium plug-ins). Second some wave sine amazing demo in GSAP morphSVG demo plug-in but not sure how to you're did it and how to use. Thanks.
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Hi there! I'm trying to think of ways to create an effect that would mimic a boat wake. I've searched for similar effects on Codepen but I wasn't too happy with what I found. I guess what I'm looking for would be similar to a water effect, but with a "speed" motion. So far, I've gathered different ideas (that would not all be used at the same time, it has to be subbtle and as lightweight as possible): - animate water curves around the boat, for instance with Morph SVG like the cape here: http://codepen.io/GreenSock/pen/WQjRXE - use a filter over parts of the image like this: https://codepen.io/thebabydino/pen/doBLxx - use particles to imitate water drips These are not perfect ideas and I'm mainly looking for advice on them or maybe pointers to a technique that would suit my needs. I've attached the image I'm working with. Thanks for your ideas!