Search the Community
Showing results for tags 'timelinema'.
I've set up another question with a pen to make things clearer, please refer to it: http://greensock.com/forums/topic/11859-nested-timelines/ Thanks. ------------ Hi, I have a strange situation where 'remove' on a TimelineMax seems to work but then not... : 1. There a TimelineMax instance to which I add several nested timelines 2. The TimelineMax works well 3. I remove one of the nested timelines using the 'remove' method on the TimelineMax with the nested timeline as the paramater. 4. The nested timeline is not removed. When I debug the code with a single nested timeline, I can see that if I set a breakpoint at the 'remove' line, then before the 'remove' is called if I call 'getChildren' on the TimelineMax then I can see some items; after the 'remove' is called if I call the 'getChildren' again then I get an empty array (as should be), but now if I single-step in the debugger one line forward and then call 'getChildren' then the array is 'magically' filled up again with the timeline I just removed... There are no events that add nested timelines that are called in this situation. I should note that I don't want to kill the nested timeline because I want to run it separately or add it to another instance of TimelineMax. Any ideas?... Thanks ! Elior