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  1. The following animated perfectly. All is well. But when I go to REVERSE() the timeline, the ball fades out, but never back in, and continues back to original starting spot at opacity = 0. Why is this? Thanks -Thomas function fadeIn(obj){ var tl = new TimelineMax(); tl.append(TweenMax.to(obj, duration, {css:{opacity:1}, ease:Linear.easeNone})); return tl; } function fadeOut(obj){ var tl = new TimelineMax(); tl.append(TweenMax.to(obj, duration, {css:{opacity:0}, ease:Linear.easeNone})); return tl; } var ball = document.getElementById('ball2'); var tl = new TimelineMax({}); tl.append(TweenLite.from(ball, 12, {css:{marginLeft:900},delay:1})); tl.append(fadeOut(ball)); tl.append(fadeIn(ball));
  2. Greetings, I'm trying to coordinate events using timeline, but not getting things to unfold as I envision them. I have 26 different events which, when one is done, the next unfolds. This works as expected. What I want to do is at the end of each of those 26 events, another event triggered which continues on it's own independently and does not slow down the original 26 events. That is, Event 1 happens and when it stops it normally goes to event 2, but instead I want it to trigger event alt_2 and event 2 simultaneously; at the end of event 2, trigger event 3 and event alt_3 simultaneously, etc. I drew an ascii file which may be more helpful (see attached png image). [image removed] I tried using nestedTimeline, but no matter how meticulously I timed (using delay), the events did not remain coordinated. They started out so, but halfway through they lose coordination. Thank you in advance, Steven edit: I am using Actionscript 2.
  3. Greetings, I'm currently in the process of choosing a transform tool and I've narrowed it down to three: GreenSock, Sencoluar, or Boceto. Some questions I have about the GreenSock tool: 1) How easy is it to make modifications, for example "skin" the controls appearance? I'd like to use a vector image for my resize/rotate handles rather than the generic blocks and I'd like to get rid of the rectangular box. I like that Senocular's controls are easy to derive a class from an individual control and just override the draw method. Is that easy to do with Greensock too? Are the methods that draw the controls exposed for overriding? I'd like to make transitions to future versions of the base code as easy as possible, but I foresee fairly heavy modification so I'm looking for something where I can use OOP principles to isolate the base functionality from my derived code. 2) Are their any integrations between the Transform tools and the Tweening/Timeline tools? I'd love to, for example, be able to "record" various transform states and save tweens between those positions to a timeline. Functions in the tweening tools that would let me add a transformitem derived control to a timeline and create a tween to it's current position (from the last recorded position) would be extremely useful, for example. If not currently available, is this a possibility for the future? 3) I notice that SVN access is mentioned for the tweeningtools but not the transform tools. Some form of version control would really make handling updates easier for me (especially if I end up having to modify the base classes). Is source control access available for easy upgrades? 4) Any other comparison or comments on features that differentiate these tools are appreciated. One pro for the Greensock tool that comes to mind is multiselect (and it appears to be very well supported 5) Are there public Roadmaps for the TransformTool anywhere? Thanks! --scotru
  4. how can i do reverse from specific scale/time/point in my timeline?
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