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  1. After i uploaded the .zip file to the browser it shows 3 errors 1-Missing Primary asset check 2-Relative asset check 3-secure URL check I used Edge animate And in the creation complete i used "" var mobile = sym.$("mobile"); var logo = sym.$("logo"); var t1 = sym.$("t1"); var bx1 = sym.$("bx1"); var buynow = sym.$("buynow"); TweenLite.from(mobile, 1, {y: "30",alpha:0, delay:1,ease: Back.easeOut }); TweenLite.from(logo, 1, {alpha:0, delay:2,ease: Sine.easeOut }); TweenLite.from(buynow, 1, {scaleX:0,scaleY:0,alpha:0, delay:4,ease: Elastic.easeOut }); TweenLite.from(bx1, 1, {x: "30",alpha:0, delay:2.5,ease: Back.easeOut }); TweenLite.from(t1, 1, {y: "10",alpha:0, delay:3,ease: Back.easeOut }); "" i need help please !! I can't understand what to do ?
  2. Hey guys, I'm new to GSAP and was wondering if there's an easy solution to start the timeline AFTER all assets/images have been loaded. Maybe even with a circular preloader e.g. Thanks for your help
  3. I'm at a loss here folks. lol Basically, if you check out the Codepen, and try to scroll up or down no scrolling occurs... If you manually resize the window then the scrolling magic happens. Has anyone encountered anything like this before? Thanks, Nick
  4. Hi, i´ve got a problem with SplitText which i just can´t figure out. As you can see here: https://codepen.io/VSDC/pen/ZedMzB there is a simple SplitText animation which gets revert() when the animation is done. As the text gets revert it makes a litte jump/bounce. This effect is even stronger when i use webfonts from TypeKit (even after waiting until the font is loaded, before rendering the Timeline). Am i missing something obvious? Thanks a lot for your help!
  5. Hi, I'm using Angular UI-router to build a one-page site with a looping, draggable navigation, and want to use TimelineMax to animate a sprite on the transitions. What I've got so far (see Codepen link) is that when the user drags or swipes the target area, the animation plays or reverses (depending on swipe direction) and the new section loads. So far so good. However, I want the drag/swipe action to actually control the progress of the sprite, so that users can scrub through the timeline. Then, when they release the drag or swipe, the rest of the animation to play and the next page to load. Another thing I've noticed is that once I've swiped through all section of the page and looped back the beginning, the sprite no longer animates - the Timeline just jumps to the next sprite image. If you change direction it then starts working again. Any help greatly appreciated! NB: The individual page content won't load on the Codepen demo, not sure why, but it doesn't matter to the issue I'm trying to resolve here. Cheers.
  6. I've been playing with the morphsvg bow and arrow demo: http://codepen.io/chrisgannon/pen/epZyEK?editors=0010 I was trying to get a wiggle strain when the bow was fully pulled, and using CustomWiggle and rotation with easeInOut produced some cool results, but I was trying to get the Bow and string to relax part of the way back to the relaxed/straight state. Is there anyway to animate a wiggle ease in and out partway back through an animation? Thanks.
  7. Hi, I'm fairly new to GSAP and have been getting to grips with it reasonably well i think I'm using scrollmagic and Tweenmax for an image sequence on scroll. The code below works fine locally but when hosted on a server the image sequence is really jumpy and missing images. In chrome i am getting net::ERR_CONNECTION_RESET error in the console window...should i be using some sort of image preloader? have i missed anything? or is there a better / easier solution for this? HTML: <div id="trigger1"></div> <div id="pin1"> <div id="imagesequence"> <img id="myimg"/><br> </div> </div> JS: <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.12.4/jquery.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/ScrollMagic/2.0.5/ScrollMagic.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/ScrollMagic/2.0.5/plugins/animation.gsap.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.16.0/TweenMax.min.js"></script> <script> var controller = new ScrollMagic.Controller(); // define images var images = [ "images/3Drotate/1.jpg", "images/3Drotate/2.jpg", "images/3Drotate/3.jpg", "images/3Drotate/4.jpg", "images/3Drotate/5.jpg", "images/3Drotate/6.jpg", "images/3Drotate/7.jpg", "images/3Drotate/8.jpg", "images/3Drotate/9.jpg", "images/3Drotate/10.jpg", "images/3Drotate/11.jpg", "images/3Drotate/12.jpg", "images/3Drotate/13.jpg", "images/3Drotate/14.jpg", "images/3Drotate/15.jpg", "images/3Drotate/16.jpg", "images/3Drotate/17.jpg", "images/3Drotate/18.jpg", "images/3Drotate/19.jpg", "images/3Drotate/20.jpg", "images/3Drotate/21.jpg", "images/3Drotate/22.jpg", "images/3Drotate/23.jpg", "images/3Drotate/24.jpg", "images/3Drotate/25.jpg", "images/3Drotate/26.jpg", "images/3Drotate/27.jpg", "images/3Drotate/28.jpg", "images/3Drotate/29.jpg", "images/3Drotate/30.jpg", "images/3Drotate/31.jpg", "images/3Drotate/32.jpg", "images/3Drotate/33.jpg", "images/3Drotate/34.jpg", "images/3Drotate/35.jpg", "images/3Drotate/36.jpg", "images/3Drotate/37.jpg", "images/3Drotate/38.jpg", "images/3Drotate/39.jpg", "images/3Drotate/40.jpg", "images/3Drotate/41.jpg", "images/3Drotate/42.jpg", "images/3Drotate/43.jpg", "images/3Drotate/44.jpg", "images/3Drotate/45.jpg", "images/3Drotate/46.jpg", ]; var obj = {curImg: 0}; // create tween var tween = TweenMax.to(obj, 0.5, { curImg: images.length - 1, roundProps: "curImg", repeat: 0, immediateRender: true, ease: Linear.easeNone, onUpdate: function () { $("#myimg").attr("src", images[obj.curImg]); } } ); // init controller var controller = new ScrollMagic.Controller(); // build scene var scene0 = new ScrollMagic.Scene({triggerElement: "#trigger1", duration: 800}) .setPin("#pin1") .setTween(tween) .addTo(controller); var triggerHook = scene0.triggerHook(); scene0.triggerHook(0); </script> Any help or a point in the right direction would be much appreciated
  8. GreenSock Community, I hope all is well. The ISSUE - Global Var not being Passed to local onComplete - onStart etc. Has anyone else experience this issue? Or is it something I am doing wrong? See below. It's not a GSAP issue, as far as I can tell... I created a simplified Codepen using just jQuery for testing. Here are the links: Codepen with GSAP - https://codepen.io/jh-thank-you/pen/pedXxO Codepen without GSAP - https://codepen.io/jh-thank-you/pen/QpaWbg Snippet from my Stack Overflow post: Thanks for any help/advice.
  9. Hi, after having followed the forum, checking many examples and watching some tutorials, I have started playing with GSAP and so far it has been really fun. Now I have used Jonathan's example of the slider with controls (this one: https://codepen.io/jonathan/pen/qqmBjQ ). It worked quite well, but now I am stuck on two things. So I thought now would be a good opportunity to start posting in the forum Is it possible to have autoplay just run once and stop at the last frame? And how could I add digits that let me navigate to each slide and show which slide is active? Here is my example: https://codepen.io/lukenicktap/pen/peLreK For the autoplay I tried: function loopCheck() { $currentSlide++; if ($currentSlide < 2) { TweenLite.killDelayedCallsTo(play); } But this does nothing. If anyone could point me in the right direction, I would really appreciate it. Cheers, Lucas
  10. Hello there, quick question, how do I go about making a stagger effect? Currently the whole line is fading in all at once, but I would like each element inside the line to animate separately Just need to get my head around this. Cheers
  11. I'm trying to make a line appear my text which starts from width: 0 and expands to the width of the text. The way it works currently is it starts from the left (width: 0) and expands all the way to the right (width: 100%). The way i want it to work is: It starts from the center and expands to the left and to the right until it reaches width of text. How can you do this?
  12. Hello there! I had a quick question about loading scripts for GSAP. I find myself loading lots of scripts and I feel like I will be losing out on a lot of speed for my website. <script src="js/jquery-3.1.1.js" type="text/javascript"></script> <script src="js/ScrollMagic.js" type="text/javascript"></script> <script src="js/TweenMax.js" type="text/javascript"></script> <script src="js/plugins/animation.gsap.js" type="text/javascript"></script> <script src="js/plugins/debug.addIndicators.js" type="text/javascript"></script> <script src="js/DrawSVGPlugin.js"></script> <script src="js/TimelineMax.js"></script> <script src="svg_js.js" type="text/javascript"></script> is there something I am missing? ie, a way of not using so many? Cheers
  13. Hi all! This is more of a general question, but I'll explain my use-case. I have a component that has a timeline attached to it. This component is visible to start, but the timeline itself visually removes it from the page (a dismissible alert). In a particular case, I need to utilize both the reverse, then the forward action immediately. So, I am looking for a way to start the timeline at the end, reverse it, then play it. I've looked into both `time()` and `progress()` but when I run those, they seem to be accelerating "to" that point, instead of just plain setting the time, like `TweenMax.set()` would. Perhaps I've been approaching this wrong, but if anyone has an idea how to set that timeline to be at the end by default, I'd really appreciate it. Thanks!
  14. Hi, I would like to animate two lines as they move as waves. I want something like this, but with the two lines and moving slowly, like the sea. http://codepen.io/winkerVSbecks/pen/EVJGVj Does anyone know how to do this? Thank you
  15. Hey I'm currently working on a touchscreen which let's say for simplicity sake, just has a fullscreen bitmap image, the image is of a book and I wan't to be able to zoom into certain parts of this old book. Around this bitmap of the book, I've placed invisible DIV's to click on, when clicked, I would like the entire bitmap, to center the invisible box, by scaling up the entire bitmap. Basicly like the Zoomooz.js library, but I just know there must be a way to do it with GSAP ................. ................. . . . . . . Result should be: . X . With the "invisible" dom element zoomed in, but by using the viewBox. . X . . . ................. ................. When reading around the forums, I came across this post, which exactly does what I want, but this whole viewBox thing, seem to be a SVG thing, and therefor no help. This post Any ideas? Codepen: http://codepen.io/Abarth77/pen/MpJagb?editors=1111 The File: Zoom.zip
  16. Hello, I am having a couple of issues, the first being a slight flicker on load of the homepage, before the animation kicks in, it flickers a preview of the page: http://2017.hypemarketing.uk. My second issue is more serious, on my mobile, Android - Chrome V. 56.0.2924.87 the animation seems to lag incredibly, and almost stops my mobile browser working, could someone help me figure out how to make this smooth. Any and all assistance would be greatly appreciated, my code is below. jQuery(document).ready(function($) { // Scroll Magic Controller var frontPageAnim_Controller = new ScrollMagic.Controller(); //Scroll Magic Controller // Animation vars var htmlContainer = $('html'), body = $('body'), viewPort = $(window).height(), // Height of viewport heroSection = $('.hero-section'), panelClickthroughs = $('.panel-clickthroughs'), portfolioPanels = $('.portfolio-panel'), portfolioSection = $('.portfolio-section'), socialSection = $('.social-section'), scrollDown = $('.scroll-down'), scrollDownArrow = $('.scroll-down i') header = $('header'), heroContent = $('.hero-content'), logoContainer = $('.logo-container'), logo = $('#hype-logo'), letter = $('.letter'), letterFill = $('.letter_fill'), logoBorderBottom = CSSRulePlugin.getRule(".logo-container:after"), overlayMenu = $("#overlay-menu"), listItemsOverlay = $("#overlay-menu #primaryMenu ul li"), heroBackground = CSSRulePlugin.getRule(".hero-panel:before"); var fadeSlogan = function () { TweenMax.to(header, 1, { y: 0, autoAlpha: 1 }); TweenMax.to(heroContent, 1, { y: 0, autoAlpha: 1 }); TweenMax.to(scrollDown, 1, { y: 0, autoAlpha: 1 }); }; function urlChecker() { if( window.location.href =="http://2017.hypemarketing.uk/" ) { var otherAnimations = new TimelineMax({ immediateRender: true }); // Start New timeline for all other animations otherAnimations .set(heroBackground, { opacity: 1 }) //has been set in css to remove skip .set(logo, {visibility:"visible"}) .set(letterFill, {visibility:"hidden"}) .set(header, {y: -80, force3D:"auto", autoAlpha: 0, ease: Power2.easeIn }) .set(heroContent, {y: -15, force3D:"auto", autoAlpha: 0, ease: Power2.easeIn }) .set(scrollDown, {y: 30, force3D:"auto", autoAlpha: 0, ease: Power2.easeIn }); } else { //Do nothing } } urlChecker(); // TweenMax Timelines var timelineHero = new TimelineMax({ immediateRender: true }); // Start New timeline for Hero Section & Portfolio var entranceAnim = new TimelineMax({ immediateRender: true }); // Start New timeline for Entrance Anim timelineHero .set(heroSection, { top: 0, position: 'absolute', force3D:"auto" }) .to(heroSection, 0.4, { top: -viewPort, opacity: 0, ease: Power2.easeInOut }); // Animation for timelineHero entranceAnim .set(logoBorderBottom, { ease: Power2.easeOut, force3D:"auto" }) .set(letter, {fill:"none", force3D:"auto", stroke: "00ffbc", strokeWidth: "4", strokeLinecap: "round", strokeLinejoin: "round"}) .fromTo(letter, 3, {drawSVG:0}, {drawSVG:"102%"}, 0) //now animate the logo strokes (note we use "102% as FireFox 34 miscalculates the length of a few strokes) .fromTo(logoBorderBottom, 3, { width: 0 }, { width: 100 + "%" }, 0) //draw out the load under hype .to(letterFill, 1, {autoAlpha:1, ease:Linear.easeNone}) //fade in the real logo and the rest of the text .to(letter, 1, { stroke: "ffffff;", ease:Linear.easeNone }) //fade the stroke to white .to(heroBackground, 3, { opacity: 0.9, ease: Power1.easeIn, onComplete: fadeSlogan }, 0.3); //fade the background // Scroll Magic Scenes var heroAnimation = new ScrollMagic.Scene({ triggerElement: heroSection, triggerHook: 0, duration: 1 }).setPin(heroSection).setTween(timelineHero).addTo(frontPageAnim_Controller); // ScrollMagic Scene for Hero Section var portfolioSectionAnimation = new ScrollMagic.Scene({ duration: viewPort/2 }).setPin('.portfolio-section', { pushFollowers: true }).addTo(frontPageAnim_Controller); // ScrollMagic Scene for Portfolio Section // Scroll Down Button Begin TweenMax.set(scrollDownArrow, { transform: 'translateY(0)' }); TweenMax.to(scrollDownArrow, 1, { autoAlpha: 0, repeat: -1, transform: 'translateY(10px)' }); scrollDown.click(function(){ TweenLite.to(window, 0, {scrollTo:1}); // Scrolls 1px on scroll to initiate the Hero Section sliding out }); // Scroll Down Button End });
  17. I've been working on an animation that works standalone as expected on scroll, it basically staggers on scroll so each path in my SVG animated in fast fade on scroll down, and fade out on scroll up. I was looking at this article but cannot work out how to import the scripts and get it running via RequireJS like I can standalone: https://github.com/janpaepke/ScrollMagic/issues/160#issuecomment-59058452 Here is my code example, it's WIP so the code is not absolutely correct yet. require.config({ baseUrl: '../ScrollMagic/js', paths: { TweenMax: '_dependent/greensock/TweenMax.min', TimelineMax: '_dependent/greensock/TweenMax.min', ScrollMagic: 'jquery.scrollmagic', ScrollScene: 'jquery.scrollmagic', "ScrollMagic.debug": 'jquery.scrollmagic.debug', jquery: '_dependent/jquery.min' } }); require(['jquery', 'ScrollMagic', 'ScrollScene', 'ScrollMagic.debug'], function( $, ScrollMagic, ScrollScene, debug) { // do stuff }); This is a cut down version of my working code: <script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.0/TweenMax.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/ScrollMagic/2.0.5/ScrollMagic.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/ScrollMagic/2.0.5/plugins/animation.gsap.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/ScrollMagic/2.0.5/plugins/debug.addIndicators.min.js"></script> <script> // init controller var controller = new ScrollMagic.Controller(); </script> <div class="spacer s_viewport"></div> <svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" viewBox="0 0 640 640" style="enable-background:new 0 0 640 640;" xml:space="preserve"> <g id="mainsvg"> <path d="..." /> <!-- x27 of these pathes --> </g> </svg> <script> // build tween var tween = TweenMax.staggerFromTo("path", 2, { opacity: 0 }, { opacity: 1, ease: Back.easeOut }, 1); // build scene var scene = new ScrollMagic.Scene({ triggerElement: "#mainsvg", duration: 200 }) .setTween(tween) .addIndicators({ name: "staggering" }) // add indicators (requires plugin) .addTo(controller); </script> <div class="spacer s_viewport marker"></div> Can anyone help please? Thanks in advance!
  18. Holla, I need to reset the animation when I close menu and open it again how can I do that ?? annimation works only the first time when I open menu !! thanks for help.
  19. Hi, We are having issues trying to finesse a card folding animation. Basically we would like to have a square with sides folding out from within the square to create an unfolding effect. If you take a look at the Codepen you should be able to get an idea of the effect. We are currently using scaleX but unsure if this is the best and way to achieve this type of effect? Many Thanks
  20. Hello, guys. I know I could post this on some job boards, but just wanted to give it a try here. I noticed that on this forum people discuss three.js sometimes. And there is a project I need help with. Commercial project — no free work There will be website with swimming pool constructor on it. Initially we planned to make it flat. But I'd like to go further and make it as dynamic 3D model directly in browser. So I'm looking for a specialist who has experience with three.js and GSAP to help me with this part of the project. I already have scope of work composed for coder. I will send it to those who are interested. You just need to let me know whether you're interested either in this topic or in personal messages. And here is a small teaser of the project
  21. Hi everybody, im new on gsap...playing with threejs, tween and audio visualizer. I have a group with some mesh as child 1 - I would like to animate each element of the mesh with a value created in RAF . 2 - I would like to make endless tween on rotation (unfortunally , "repeat: -1" its not working). Is there another elegant / better solution for do that. Thanks in advance for any help... On RAF i have some function: 1 for render() three scene and one for analyze the sound and pass the value on tween. So this... // The sound analyzer . function soundAnalyzer() { if ((cristal)&&(frequencyData)){ tl_cristal_rotationX = new TimelineMax({repeat:-1 }); analyser.getByteFrequencyData(frequencyData); if(typeof frequencyData === 'object' && frequencyData.length > 0) { scale_value = 9000 - frequencyData[1] * 35 ; scale_value_Low = 1800 - frequencyData[1] * 5 ; cristal.traverse( function ( child ) { if ( child instanceof THREE.Mesh ) { tl_cristal_rotation = new TimelineMax(); tl_cristal_rotation.to(child.rotation, scale_value_Low, { ease: Linear.easeNone, x: -360 , y: -360, repeat:-1 }) } }); tl_cristal_rotationX.to(cristal.rotation, scale_value , { ease: Linear.easeNone, x: -360 }) } } } // and here RAF loop and Render // animation loop function animate() { if(dae) { soundAnalyzer() } requestAnimationFrame( animate ); render(); stats.update(); } TweenLite.ticker.addEventListener("tick", render); //and render the scene function render() { renderer.clear(); camera.position.x += ( mouseX - camera.position.x ) * .015; camera.position.y += ( - mouseY - camera.position.y ) * .015; camera.lookAt(scene.position); composer.reset(); composer.render(scene, camera); composer.pass(OldVideoPass); composer.pass(BrightnessContrastPass); composer.pass(RGBSplitPass); composer.toScreen(); } Thank u very much and sorry for my English.. hope is readable..
  22. hello! Just getting starting with JS and GSAP, had a question about what I'm trying to achieve: There's a GSAP 360 slider of a image sprite created here: http://codepen.io/jamiejefferson/pen/IeLGB if you swipe / mouse drag you cursor over the sprite, it animates through the sprite creating the 360 view. I wanted to add a input slider such that the input slider could also be dragged / swiped on as an additional way of advancing through the sprite sequence. The final sequence i'm trying to get to work with the swiping + input slider is something like this : https://codyhouse.co/demo/360-degrees-product-viewer/index.html Any way to append a HTML slider to that GSAP 360 mentioned earlier? Sorry about the noob question, any inputs would be super helpful! Thanks!
  23. I am trying animating a bunch of objects staggering one by one, but i want to do multiple things to do to a single element and i cant find a way. For example say, I have ten cubes, first of all i want the first cube to rotate 45 deg in X then it goes y = -400 then it comes back y=200 and then it rotates back 45deg and the same things happen to the following cubes after wards. So, essentially there are 4 steps i need to define. If i use staggerFrom it places me from one point to Original one, If i use staggerFromTo its again two way , and i cant chain them as the second will only start after the first staggerFrom finishes (i.e., all the ten cubes finish step 1). So tell me a way in code to do this. As I am pretty new doing these i can't really figure out a way to do this. But I know it is doable as i have seen all the crazy impossible stuff's done with gsap w/o a hiccup, and this is something simple that can be also done with css (but it will be too time consuming). So.. I am waiting for some cool animating and tips to be made.
  24. Hi all, My goal for this animation is for the div to slide over when clicked, and then for the timeline to reverse back to start when the back arrow is clicked, and be able to be played again. The play function works, but the reverse does not even though it is set up the same way. What am I doing wrong? I also checked this codepen made by GreenSock: http://codepen.io/GreenSock/pen/LbezE?editors=001 It seems to be set up the same way as my functions. Let me know what I'm missing. Thanks! My CodePen: http://codepen.io/karlshaver/pen/bgervY
  25. Hi all! I'm new to GSAP - are studying it. I found this example of the banner - http://gsap-banner.getforge.io/. However, this banner needs to be redone. Said that it was necessary - "Need to size it down for adwords, and also make a few variations". But please tell me, I don't know what I need to change in this banner? I need to make changes - just tell me, please, what should I do and what changes to make?
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