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Posts posted by Chris

  1. Hi there. I'm using the wonderful LoaderMax classes to load a series of swfs, and am trying to sequence them in TimeLineMax. Getting these two to work together has been rather difficult. The problem I'm finding is that I can't play the raw content in LoaderMax loaded swfs as simply as myTimeline.play(); Instead, the loaded swf files go visible=true and fade up, but don't play if set to autoPlay:false.


    To give you an idea of my issue here is the code, beginning with the onComplete function for LoaderMax:


    var queue:LoaderMax = new LoaderMax({name:"mainQueue", onProgress:progressHandler, onComplete:completeHandler, onError:errorHandler});
    var myTimeline:TimelineMax = new TimelineMax();
    . . . 
    function completeHandler(event:LoaderEvent):void {
           var mc1CD:ContentDisplay = LoaderMax.getContent("My First MC");
    var mc2CD:ContentDisplay = LoaderMax.getContent("My Second MC");
    function playMovie():void {
    	myTimeline.insert( new TweenLite(crispWhiteCD, 1, {autoAlpha:1}));  //works
    	myTimeline.append( new TweenLite(ripeRougeCD, 1, {autoAlpha:1})); //works
    	myTimeline.addLabel("mc1LB", 1);
    	myTimeline.addLabel("mc2LB", 50);
    	myTimeline.play(); //broken
    TweenLite.delayedCall(1.5, playMovie); 
    queue.append( new SWFLoader("_animation1.swf", {name:"My First MC", estimatedBytes:373760, container:holder, autoPlay:false, visible:false, alpha:0}) );
    queue.append( new SWFLoader("_animation2.swf", {name:"My Second MC", estimatedBytes:320512, container:holder, autoPlay:false, visible:false, alpha:0}) );


    Any idea what syntax must be used to get a LoaderMax swf to play as part of a TimeLineMax timeline? Thanks in advance to anyone who can help!