Jump to content
GreenSock

Search In
  • More options...
Find results that contain...
Find results in...

andyhullinger

ShockinglyGreen
  • Posts

    8
  • Joined

  • Last visited

About andyhullinger

andyhullinger's Achievements

Newbie

Newbie (1/14)

2

Reputation

  1. Jonathan, thanks for the detailed explanation of the rendering and repaint going on behind the scenes. In Chrome I am ...so close... but I see now where my plan to hijack flex-box is gonna force me to "Write some code" Though I gotta say GSAP never fails to amaze me
  2. Here is an animated "wordcloud-ish meets bubblechart-esque" data viz exercise attempting to replace heavy packing algorithms, d3.js, etc. with some short, simple, sweet GSAP and exploit CSS3 flex-box's flex-wrap. The idea is to allow a fixed collection of words to grow/shrink (coming from a stream of PubNub "votes") in place without overlapping. Essentially nudging/hugging their neighbors but maintaining the overall position. For my needs it's working beautifully, until a "line-break" occurs. Curious to know if any of you might have ideas for smoothing out the "jump" when a word needs to hop onto the next line? Or perhaps I'm missing something easy by incorporating GSAP's split text.
  3. Rigging a puppet and attempting to reuse elements for legs and arms. Everything but the "hand" and "foot" work as expected across browsers. If I set simple (positive and negative) degree values for rotation in Chrome it works as expected, but in Safarit and Firefox the two "cloned" limbs are positioned differently?
  4. Actually, I think the FPS is in reference to anyone relying on raw javascript for animation (mobile ads do this a lot) and getting the most from/or abusing requestAnimationFrame
  5. ahha! I was looking at the trees and missed the forest. Thanks!
  6. Is it possible to pass-in a movieclip reference to a TimelineLite/Max instance? I want to reuse this timeline animation every time a "tooltip" movie clip is rolled over (via passing in the event.target). This "tortured" code almost works, but I can't seem to correctly clear() or "respawn" a fresh TimeLineLite instance each time. var anime:TimelineMax = new TimelineMax(); someMC.addEventListener(MouseEvent.ROLL_OVER, myRollover); function myRollover(e:MouseEvent):void { sendClipToTimeLineLite(e.target); anime.play(); } function setClip(mc):void { anime.appendMultiple([TweenMax.to(mc.child1, .2,{alpha:0}), TweenMax.to(mc.child2, .5,{width:160}), TweenMax.to(mc.child2, .5,{height:170}), TweenMax.from(mc.child3,.2,{autoAlpha:0})], 0, TweenAlign.SEQUENCE); }
×