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  1. I don't have any experience in this kind of things but after searching a bit I found https://pgpkeygen.com/ (example with expiration date) Under the hood it uses https://keybase.io/kbpgp or https://github.com/keybase/kbpgp So I guess you could implement it on your server, keep the private key and allow the user to download the public key.
  2. Hi, I would want to know if it is possible tu use premium plugins with the npm package (without having to download the package from my account). If it is not possible do you plan to have like a key to unlock the premium plugins using the npm package ? Thanks.
  3. Thanks for the answer ! I think I also have to listen for the image loading, because the code is not working the first time (I guess that the dimensions of the image is not detected properly).
  4. I don't have the reference to the Tween object, but just the DOM object where the tween is applied. http://codepen.io/lbineau/pen/EKmoRz
  5. Hello, I would like to force the tween to complete (like TweenMax.killAll(true)) but for the killAllTweensOf or kill method, how is it possible ? Thank you.
  6. Hello, I would like to initialize the start draggable plugin, at a position of 50% Y of the drag path ? (could apply on a for example circle). Is there any easy way to do it ? Thank you.
  7. Hi, I would like to yoyo all the elements but not the last one, that just should play normally and stay displayed without fading out. Is there any easy way to do that ? Thanks.
  8. Wow, such a quick support! I really want to keep the crossfade between images because we remove a lot of frames from the original video so I can't use a spritesheet. It's also very hard to me to show you a use case due to a the amount of images (that's being said I love codepen.io). Rodrigo found a part of the solution. Since I was on localhost I thought that image loading was instantly but in fact not for such amount + some canvas stuff. So I try with a time out and it is OK now, there is still a small ghost effect but it is fine. setTimeout(function () { var tweenDuration = .2; var staggerDelay = tweenDuration * 0.5; TweenMax.staggerFromTo($('.video-transparent__img', view.root), tweenDuration, {css:{alpha:0}, ease:Linear.easeNone}, {css:{alpha:1}, repeat:1, yoyo:true, repeatDelay:.0, ease:Linear.easeNone}, staggerDelay); }, 5000); I will preload the images (with LoaderMaxJS maybe one day ? ) Thanks a lot for your help everyone.
  9. Hi, I would like to animate a sequence PNG (300 images) with a really quick crossfade transition between image switch to emulate a movie effect. I've tried multiple ways to achieve it (Timeline and Stagger). There is always a blink between images. Is it a performance issue or am I missing something with my timings ? TweenMax.staggerFromTo($('.video-transparent__img', view.root),.1, {css:{alpha:0}, ease:Linear.easeNone}, {css:{alpha:1}, repeat:1, yoyo:true, repeatDelay:.05, ease:Linear.easeNone}, .1); Is it the right way to achieve it or is there another ? Thanks.