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spektral

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  1. Ah, that's perfect I knew there had to be a way to do this. I just used LoaderMax on my latest project and it works perfectly, thanks for creating it.
  2. Hey Jack, Here is my issue. I am using LoaderMax to load an FLV and a SWF. At some point I want to remove the FLV but keep the SWF, and of course when I invoke unload() it removes everything. Is there something like removeContent("flvVideo") or unload("flvVideo") I am not aware of? Thanks
  3. Alright I got it: The Plane has an attribute that's call "useOwnContainer", by setting this to "true" I can blur the Plane and the MovieClip at the same time. If you have multiple Planes on stage at different "z" depths, set all the Planes' to "yourPlane.useOwnContainer = true", or else you will get depth issues. Hope this saves some time for someone with the same issue. Spektral
  4. I keep running into this issue and no matter what I try I can't fix it. Here's the situation: I'm using TweenMax to tween a Plane(a Papervision Plane, not an airplane.... just so there's no confusion) around and as I'm doing this I am applying a blur filter using TweenMax to the MovieClips that are sitting inside this Plane (not blurring the Plane itself, but the MC). Bottom line: the blur doesn't work. The Plane tweens fine, but the blur does not occur. Here's the Plane tweening code: TweenMax.to(toyLandPlane, transitionSpeed, {bezier:[{x:stageTwoX, y:stageTwoY + secondRowBezier}, {x:stageTwoX, y:stageTwoY}], z:stageTwoZ, rotationX:stageTwoRotationX, rotationY:0, onComplete:addToyLandOut}); And here's the MovieClip (which is inside the Plane) tweening code: TweenMax.to(toyLandSlide.slideHeader, transitionSpeed, {blurFilter:{blurX:5, blurY:5}}); TweenMax.to(toyLandSlide.slideItemHolder, transitionSpeed, {blurFilter:{blurX:5, blurY:5}}); This tweening occurs when the user rolls over the Plane using the InteractiveScene3DEvent.OBJECT_OVER, possibly this means something. If anyone knows or has encountered this your help would be greatly appreciated. Thanks
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