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  1. Ok I'll try that, thank you. Another question, can we have a real tweenlite property for forcing the gpu on an element ? Because, once enabled (with z tricks), I can't disabling them with z = 0. Because matrix to matrix3d works but not the reverse. Sounds possible ? Thank you for your great work, Jack. I made ​​the transition from AS3 to Javascript with you
  2. Hi, I want to force the use of gpu composing My target is something like this <ellipse cx="50" cy="50" rx="50" ry="50" fill="#9c9e9f" style="-webkit-transform: scale(0.2, 0.2);"></ellipse> So I force the z property TweenLite.set(tween.target, {z:0.1}); And the result is not really expected <ellipse cx="50" cy="50" rx="50" ry="50" fill="#9c9e9f" style="-webkit-transform: translate3d(0px, 0px, 0.1px);"></ellipse> The scale is removed. Any better way to doing this? Or maybe it's a bug? Thanks
  3. And last thing, you forgot compatibility with Flex components (crop.as). Thanks
  4. Hi, Can we have a custom mask? Instead of the default rectangle? Can we have two different bounding box? One for the mask relative to the image. One for the image relative to the mask. Thanks again
  5. It could be the same as the wrap feature, but with a callback function (an index in args) for requesting the new object to add. What do you think ?
  6. Any news on this ? It would be very great to have blitmask for handling this kind of memory problems
  7. I definitely need. If I was not already a member, I would pay for this Please do Jack!
  8. Hi, Imagine the following scenario: Elem A with Parent X Elem B with Parent Y var manager:TransformManager = new TransformManager(); manager.addItem(elemA); Ok, now transform manager is initialized with Parent X (onTargetAddedToStage function). manager.removeItem(elemA); /* There are more elements in the transform manager */ manager.addItem(elemB); The stage has now changed (Parent X != Parent Y) but it does not pass again in the initialization function. The simple workaround is to re-instantiate the Transform manager but it would be cool to keep the same instance. What do you think? Thanks
  9. It is now, since Mai 3 You can download it from http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+4.5 Did you still have contacts with Adobe? Otherwise, I think leave a message on Jira. Thank you for all your work.
  10. Hi all, I have a little problem with Flex 4.5 ( and the spark.components.TextArea. Here is the simple code : And the result output : Do you have an idea ? Thanks
  11. Cool, thanks for your reactivity Nevertheless, I have a little problem when I click for move an object (without moving it). The START event is dispatched but never the FINISH event. Thanks again
  12. Hello, It's a simple feature request. We have SCALE, MOVE, ROTATE Events, dispatched when transformation occures. We have FINISH_INTERACTIVE_MOVE FINISH_INTERACTIVE_SCALE FINISH_INTERACTIVE_ROTATE Events dispatched on the end. Can we have START_INTERACTIVE_SCALE etc... ? Many thanks Vincent