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Toni

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  1. Hi Jack, I understand, no problem Was hoping there was a post that covered something like this already, and I just missed it. Oh well, gonna dive in myself. If I come across some concrete GS roadblocks, i'll let you know Thanks, Toni
  2. Hello, My challenge is getting this to work: Client delivers csv file as3 script parses csv file and maps data into variables variables are placed into symbols symbols are animated (with GS) note: in the future html5 animation will be used, client prefers it this way for now I think at some point I need to work with a loaderclass but since i'm new to coding animation and with all the documentation on the web it's hard to know where to start, so I thought go ask the Yoda of animation: Greensock Kindly advice Many thanks, Toni
  3. Ah ok Thanks for the update and advice! I find myself lost sometimes with all the posibilities and concepts. Time for some more tutorials. T.
  4. This is it! I was using callbacks and appendMultiples to control when a certain tween should fire. I thought I could use appendMultiple to create overlapping tweens and use addCallback to let this overlap overlap another tween. I see now that the position parameter in combination with labels is what i should be using instead. Will be reading up on the to() and from(). Could you provide me with a link or example when I should use appendMultiple. I understand you can use it for nested timelines, but in this case it's clearly not the right way to go. I want to better understand the difference and be able to identify when I should use what method T.
  5. Thanks! I see my mistake now: Absolute values as used here (.3) look at the main timeline. Right? I've included an infographic to clarify what I want to achieve. If you need more info, i'll be happy to provide you with whatever you need Eager to see how you can reduce the code T. animatiesequence-infographic.pdf
  6. xample_addCallback.ziphehe, got it Hope it's clear what I want to achieve. Some basic concepts of Greensock I understand, However putting it all together is still a strange bird to me. If you could give me some pointers, that would be fantastic. T. xample_addCallback.zip
  7. Hi Carl, Thanks for the quick reply I 've the files and code as requested. However, I cant seem to attach the .rar I pressed 'my media' but it doesn't work What am I overlooking? T.
  8. Hi, Package: GSAP 12 AS I'm trying to use the addCallback function like this: public function Main() { // instantiate new TimeLineLite tl = new TimelineMax({}); tl.append(TweenMax.from(optie_1, .5, {alpha:0, ease:Back.easeOut})); tl.addCallback(swapOne, tl.duration); tl.append(TweenMax.from(of, .5, {alpha:0, ease:Back.easeOut})); tl.append(TweenMax.from(optie_2, .5, {alpha:0, ease:Back.easeOut})); tl.append(TweenMax.from(actie, .5, {alpha:0, ease:Back.easeOut})); } function swapOne(){ trace ("addCallback works"); tl.appendMultiple([ TweenMax.to(beeld_1, .5, {alpha:0}), TweenMax.to(beeld_2, .5, {x:180, alpha:1, ease:Back.easeOut}) ], .2, TweenAlign.NORMAL, 1); } Problem is that addCallback runs after the other tweens. I've read and watched tuts but can''t find what i'm doing wrong. What concept am i missing? Thanks in advance T.
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