Jump to content
GreenSock

MrFriendly

Members
  • Posts

    6
  • Joined

  • Last visited

Posts posted by MrFriendly

  1. I'm using Flash CS6, and greensock is accessable, I can't send over me FLA as it exceeds file size restrictions. 

     

    SO here's my code, without the code you've supplied.

     

     

     

    import com.greensock.*;
    import com.greensock.TweenMax;
    import com.greensock.easing.*;
    import com.greensock.TimelineMax;
    import com.greensock.plugins.*;
    import flash.events.MouseEvent;
     
     
    var timeline:TimelineMax = new TimelineMax();
     
    timeline.append(TweenMax.to(text_mc, 1, {y:30, ease:Bounce.easeOut}),-2);
    timeline.append(TweenMax.to(text_mc, 0.25, {alpha:0}));
     
    timeline.append(TweenMax.from(background_mc, 0.25, {alpha:0}));
    timeline.append(TweenMax.to(background_mc, 3, {y:-135, ease:Linear.easeNone})); 
    timeline.append(TweenMax.to(background_mc, 0.25, {alpha:0}));
     
    timeline.append(TweenMax.to(text2_mc, 1, {y:25, ease:Bounce.easeOut}));
    timeline.append(TweenMax.to(text2_mc, 0.25, {alpha:0}),2);
     
    timeline.append(TweenMax.to(background_mc, 0.25, {alpha:1}));
    timeline.append(TweenMax.to(background_mc, 3, {y:4,x:-135, ease:Linear.easeNone})); 
    timeline.append(TweenMax.to(background_mc, 0.25, {alpha:0}));
     
     
    timeline.append(TweenMax.to(text3_mc, 1, {y:30, ease:Bounce.easeOut}));
    timeline.append(TweenMax.to(text3_mc, 0.25, {alpha:0}),2);
     
    timeline.append(TweenMax.to(background_mc, 0.25, {alpha:1}));
    timeline.append(TweenMax.to(background_mc, 3, {y:-185,x:-225, ease:Linear.easeNone})); 
    timeline.append(TweenMax.to(background_mc, 0.25, {alpha:0}));
     
    timeline.append(TweenMax.to(text4_mc, 1, {y:25, ease:Bounce.easeOut}));
    timeline.append(TweenMax.to(text4_mc, 0.25, {alpha:0}),4);
     
    timeline.append(TweenMax.to(footer_mc, 0.2, {y:45}));
    timeline.append(TweenMax.to(outnow_mc, 0.4, {y:10, ease:Circ.easeOut})); 
    timeline.append(TweenMax.to(logo_mc, 0.4, {y:5, ease:Circ.easeOut}));
    timeline.append(TweenMax.to(purchase_mc, 0.4, {y:10, ease:Circ.easeOut})); 
    timeline.append(TweenMax.to(cover_mc, 0.7, {x:415})); 
    timeline.append(TweenMax.to(console_mc, 0.7, {x:480}));
     
    timeline.appendMultiple(TweenMax.allTo([button1_btn, Button2_btn, buyinfo_mc], 0.7, {x:580}));
     
     
     
  2. Hi Carl

     

    Thanks a lot, this has definitely helped my understanding. I only started using TweenMax/lite for the first time today but I've pretty much finished recreating the banner in it's entirety.

     

    I appreciate you time and help.

     

     

    One quick question whilst i've got you here, at the end of the animation the buttons have a flash of gradient that shoots across, any idea how i could achieve this? 

  3. Hi

     

    I wondering if anyone could help me. 

     

    So my animation starts with:

     

    TweenMax.to(text_mc, 1, {y:30, ease:Bounce.easeOut});

     

    So some text drops down, I would like for my image of a coin to produce about 30 copies of itself bounce upwards then down. The effect can be seen in the swf attached

     

    Cheers

     

×