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  1. Hi, Here we go: I have an XML that has a bunch of loader nodes: <mdiGame> <mdiAssets> <MP3Loader autoPlay="false" load="true" id="bigWin" url="assets/sounds/Big WIn.mp3" /> <MP3Loader autoPlay="false" load="true" id="letterNoMatch" url="assets/sounds/Letter No Match.mp3" /> <MP3Loader autoPlay="false" load="true" id="letterPickUp" url="assets/sounds/Letter Pickup.mp3" /> <MP3Loader autoPlay="false" load="true" id="letterPlace" url="assets/sounds/Letter Place.mp3" /> <MP3Loader autoPlay="false" load="true" id="matchWord" url="assets/sounds/Match Word.mp3" /> <MP3Loader autoPlay="false" load="true" id="background" url="assets/sounds/Quantum_Jazz_-_03_-_Jingle_Jazz.mp3" /> </mdiAssets> </mdiGame> That xml is being loaded within a LoaderMax instance along side other elements: var gameXmlLoader:XMLLoader = new XMLLoader(gameXmlPath, {name:"gameXml"}); _assetLoader.append( gameXmlLoader ); gameXmlLoader = null; _assetLoader.load(); My problem is that the assets in teh xml are not being loaded along with the xml itself... Is that how its supposed to work?