Share Posted October 30, 2011 Hello, Does anybody know why the progress of the selfloader in my queue doesnt show? The imageloader works fine. import com.greensock.loading.*; import com.greensock.events.LoaderEvent; import com.greensock.loading.ImageLoader; import com.greensock.*; stop(); var queue:LoaderMax = new LoaderMax({name:"mainQueue",onProgress:progressHandler,onComplete:completeHandler,onError:errorHandler}); queue.append( new SelfLoader(this, {name:"self",container:this}) ); queue.append( new ImageLoader ("100_6867.jpg", {name:"image",container:image,x:0,y:0,width:220,height:274.85})); queue.load(); function progressHandler(event:LoaderEvent):void { trace("progress: " + event.target.progress); var site_loader_progress:int = 100 * event.target.bytesLoaded / event.target.bytesTotal; mc_txt.text = site_loader_progress + "%"; } function completeHandler(event:LoaderEvent):void { trace(event.target + " complete"); TweenLite.to(white,1,{alpha:0}); } function errorHandler(event:LoaderEvent):void { trace("error occured with " + event.target + ": " + event.text); } Link to comment Share on other sites More sharing options...
Share Posted November 1, 2011 make sure that your heavy assets aren't on frame 1. frame 1 of the swf should only have your actionscript code. if you put your images and stuff on frame 1, frame 1 won't render anything until all the assets on frame 1 are loaded, more importantly I don't think that script executes until the frame is fully loaded. keep frame 1 as light as possible. does that help? Link to comment Share on other sites More sharing options...
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