Jump to content


Ball rolling to a stop ease?

Recommended Posts

I'm trying to get a realistic ease for a ball, this is my current tween:


myTween = TweenLite.to(this, 1, {physics2D:{velocity:velo+StepForce, angle:CurrentAngle, ease: Quart.easeOut}});


This is a top down view of a ball that you can kick around, I'd like the balls friction to basically ease to 1, but it doesn't appear you can set friction to happen over a tween, only the initial setup.


I don't mind doing an onUpdate to recorrect it, but the tweens other elements would need to all remain the same.


Is there a better ease for a rolling stop type ease?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.