Share Posted August 15, 2011 Hello!!! When I add a simple swf to my Shortstack facebook widget everything works brilliantly! I now want to include a LoaderMax swf to load other swf's (obviously) although all I get is a blank widget!?! My code... import com.greensock.*; import com.greensock.loading.*; import com.greensock.events.LoaderEvent; import com.greensock.loading.display.ContentDisplay; progressBar_mc.bar_mc.scaleX = 0; var myImage:SWFLoader = new SWFLoader("22smushyLane.swf", {container:this, alpha:0, onProgress:progressHandler, onComplete:completeHandler}); function progressHandler(event:LoaderEvent):void { progressBar_mc.bar_mc.scaleX = myImage.progress; } function completeHandler(event:LoaderEvent):void { trace(event.target.content); //get a reference to the content of the loader that fired the complete event var loadedImage:ContentDisplay = event.target.content; TweenLite.to(loadedImage, .5, {alpha:1}); TweenLite.to(progressBar_mc.bar_mc, .5, {alpha:0}); } myImage.load(); Thanks!!! Link to comment Share on other sites More sharing options...
Share Posted August 15, 2011 Hi whitedesign. without seeing the code in your "LoaderMax swf to load other swfs" there is no way to diagnos your problem. the code you posted only loads a singly swf and that appears to work fine. please provide simplified assets (that don't rely on any sort of facebook integration) that illustrate the problem. thx Link to comment Share on other sites More sharing options...
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