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Facebook & LoaderMax

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When I add a simple swf to my Shortstack facebook widget everything works brilliantly!

I now want to include a LoaderMax swf to load other swf's (obviously) although all I get is a blank widget!?! :?


My code...

import com.greensock.*;
import com.greensock.loading.*;
import com.greensock.events.LoaderEvent;
import com.greensock.loading.display.ContentDisplay;

progressBar_mc.bar_mc.scaleX = 0;

var myImage:SWFLoader = new SWFLoader("22smushyLane.swf", {container:this, 

function progressHandler(event:LoaderEvent):void
progressBar_mc.bar_mc.scaleX = myImage.progress;

function completeHandler(event:LoaderEvent):void

//get a reference to the content of the loader that fired the complete event
var loadedImage:ContentDisplay = event.target.content;

TweenLite.to(loadedImage, .5, {alpha:1});
TweenLite.to(progressBar_mc.bar_mc, .5, {alpha:0});





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Hi whitedesign.


without seeing the code in your "LoaderMax swf to load other swfs" there is no way to diagnos your problem.


the code you posted only loads a singly swf and that appears to work fine.


please provide simplified assets (that don't rely on any sort of facebook integration) that illustrate the problem.



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