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cristina

timeline plays slowly on reverse

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Hello,

 

I'm currently working on an application with various menus which have an opening animation. I've created a timeline for each menu. To open the menu, I play() the timeline. To close the menu, I reverse() it. This worked on multiple cases, but I've been stuck with a menu which plays much slowly on reverse, even though I have stated "useFrames:true" and "ease:Linear.easeNone". I'll paste the code bellow:

 

var endframe : int = base.totalFrames-1;

var duration : int = base.totalFrames-1;

var tween : TweenMax = new TweenMax(mc, duration, {useFrames:true, frame:endframe, ease:Linear.easeNone});

var timeline : TimelineMax = new TimelineMax({paused:true, useFrames:true});

timeline.insert(tween);

 

function OpenMenu(evt:MouseEvent)

{

timeline.play();

}

 

function CloseMenu(evt:MouseEvent)

{

timeline.reverse();

}

 

RESULT: the menu closes in slow motion, as if something was wrong, delaying the whole process. However, I've accomplished this successfully before. What am I missing here..?

 

Thank you in advance..!

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