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Basic LoaderMax tutorial by Zync

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I have been following Zync's tutorial and have done everything he has done. As far as i know.


I keep getting this error.


TypeError: Error #1010: A term is undefined and has no properties.
at main/xmlLoaded()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at com.greensock.loading.core::LoaderCore/_completeHandler()
at com.greensock.loading::XMLLoader/_completeHandler()
at com.greensock.loading::XMLLoader/_receiveDataHandler()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at flash.net::URLLoader/onComplete()


here is my code.

import com.greensock.events.*;
import com.greensock.loading.*;
import com.greensock.*;
import flash.display.Sprite;
import flash.display.MovieClip;
import com.greensock.loading.XMLLoader;
import com.greensock.events.LoaderEvent;
import com.greensock.loading.LoaderMax;
import com.greensock.loading.ImageLoader;
import com.greensock.loading.data.ImageLoaderVars;
import flash.display.MovieClip;
import flash.text.TextField;
import flash.events.MouseEvent;
import com.greensock.loading.display.ContentDisplay;

public class main extends Sprite 
	public var thumbHolder:MovieClip;
	public var mainHolder:MovieClip;

	public var titleTxt:TextField;
	public var descTxt:TextField;

	private var xImgList:XMLList;

	public function main() 
		//load in  our xml
		var xPhotography:XMLLoader = new XMLLoader("xml/buggies.xml");
		xPhotography.addEventListener(LoaderEvent.COMPLETE, xmlLoaded);

	private function xmlLoaded(e:LoaderEvent):void
		var xData:XML = e.target.content;
		xImgList = new XMLList(xData.img);

		//Setup a loadermax object
		var thumbLoader:LoaderMax = new LoaderMax({name:"thumbLoader"});
		thumbLoader.addEventListener(LoaderEvent.COMPLETE, thumbsLoaded);
		//setup variables for our imageLoader Vars
		var nImgWidth:Number = 150;
		var nImgHeight:Number = 100;
		var nMaxCols:Number = 2;
		for (var i:int = 0; 1 < xImgList.length(); i++)
			var iLoad:ImageLoader = new ImageLoader("images/buggies/" + xImgList[i].@url, new ImageLoaderVars()
			.x((i % nMaxCols) * nImgWidth)
			.y(int(i / nMaxCols) * nImgHeight)
			.prop("index", i)
			.prop("url", xImgList[i].@url)
			.prop("title", xImgList[i].@title)
			.prop("desc", xImgList[i].@desc)

	private function thumbsLoaded(e:LoaderEvent):void
		//setup click events for our thumbnails
		for (var i:int = 0; 1 < xImgList.length(); i++)
			var cdImg:ContentDisplay = LoaderMax.getContent("p" + (i+1));
			cdImg.buttonMode = true;
			cdImg.addEventListener(MouseEvent.CLICK, thumbClick);
			TweenMax.to(cdImg, 1, {autoAlpha:1, delay:(i*0.2)} );

	private function thumbClick(e:MouseEvent):void
		var vars:Object = ImageLoader(e.currentTarget.loader).vars;

	private function checkOldImage(index:Number):void
		//check if theres alreayd an image loaded
		if(mainHolder.numChildren > 0)
			var oldClip:Sprite = Sprite(mainHolder.getChildAt(0));
			TweenMax.to(oldClip, 0.5, {autoAlpha:0, onComplete:function(){ mainHolder.removeChildAt(0); loadImage(index) } });


	private function loadImage(index:Number):void
		//Get filename
		var file:String = xImgList[index].@url;

		//change text display
		titleTxt.text = "Title:" + xImgList[index].@title;
		descTxt.text = "Description:" + xImgList[index].@desc;
		//setup our main image loader
		var mainLoad:ImageLoader = new ImageLoader("images/buggies/" + file, new ImageLoaderVars()
		//setup event listeners
		mainLoad.addEventListener(LoaderEvent.COMPLETE, imageLoaded);


	private function imageLoaded(e:LoaderEvent):void
		var imgClip:ContentDisplay = LoaderMax.getContent(e.currentTarget.name);
		TweenMax.to(imgClip, 0, {colorTransform: {exposure:2}} );
		TweenMax.to(imgClip, 1.5, {colorTransform: {exposure:1}, autoAlpha:1} ); 



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zync will be better suited to help you.


by just scanning the code the only thing i wonder is if thumbHolder is the unknown element.


up top it appears that you declare thumbHolder to be a movieclip but I don't see that it points to anything.


just a guess.


I would suggest commenting out chunks like your loop and seeing if the error goes away and then try to narrow it down.





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Hey ya mate,


can you goto Publish setting in your flash movie and turn on debugging under the flash tab. That should tell which line the error is on

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