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shortRotation speed

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From what I see the speed for shortRotation changes towards the end (getting slower.) I am trying to animate a sort of a timer that rotates 360degrees in 60 seconds. How can I get it to rotate at the same speed throughout? Or am I just imagining that it gets slower :D


TweenMax.to(timer_mc, 60, {shortRotation:{rotation:-360}});


Thank you

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all tweens have a default ease of Quad.easeOut


to have no easing use


import com.greensock.easing.Linear

TweenMax.to(timer_mc, 60, {shortRotation:{rotation:-360, ease:Linear.easeNone}});

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I tried the linear easing but I don't think I am getting the right effect of equal speed. I have attached the fla zipped. I am not sure if keeping it 12 fps will make sure that the animation will be carried out in 60 seconds?


Thank you

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I would like to congratulate you on providing one of the best files I've seen that clearly illustrates your problem with no extraneous fluff thrown in.

Very cool technique as well.


I gotta say you had me stumped for a few minutes.


it was just a syntax error



TweenMax.to(timerMask_mc, 60, {shortRotation:{rotation:-360}, ease:Linear.easeNone});



TweenMax.to(timerMask_mc, 30, {shortRotation:{rotation:-360, ease:Linear.easeNone}});


//note where the }s are. you had the ease set on the shortRotation obj... it happens:)


and just a tip to make testing easier do this:


just move your count var up before the tween

var count:Number = 60;


and then use it in the tween and the timer

TweenMax.to(timerMask_mc, count, {shortRotation:{rotation:-360}, ease:Linear.easeNone});


var myTimer:Timer = new Timer(1000,count);



then your tween and timer will always be using the same value and makes testing with different speeds easier.


Great work!



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Aww Thank you :) I know how frustrating it is to go through a code to solve a problem and be forced to view bits of the code that have no relation to the problem so I cleared out the rest of the code and stage to make sure that only the problem is prominent :)


Just a syntax error huh.


Thank you so much, I can't wait to finish my site and then submit an official link here.



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