Share Posted February 10, 2017 Hey guys, I'm trying to figure out how to make this fish vector appear to make a flopping in-air animation. At first I was thinking that MorphSVG would be the ideal tool for this, but then diving deeper I'm noticing that there's so many paths I believe I would have to find an ideal shapeIndex for each to get a fluid motion. Transform gives off the whole 2D vibe since I'm using scale -1 to give the appearance of a reflection during the flopping animation. This is a link to a primitive attempt to use MorphSVG And this is a link to a primitive attempt using regular transforms See the Pen dNQdxe by dylan9o4 (@dylan9o4) on CodePen Any help would be greatly appreciated! See the Pen bgQLyP by dylan9o4 (@dylan9o4) on CodePen Link to comment Share on other sites More sharing options...
Share Posted February 11, 2017 You could bend that fish in all sorts of shapes using a mesh with Pixi.js. Aquatic animations have never looked so good... See the Pen 3ccd225b73a7fb9aeffafbe8afac75f0?editors=0010 by osublake (@osublake) on CodePen . 4 Link to comment Share on other sites More sharing options...
Author Share Posted February 12, 2017 So good indeed, thanks for sharing Blake! Iv'e added "aquatic" as a tag as well in case someone else might search, I wasn't sure of a great term like that. I will update and edit this post with an example once I get up-to speed on the docs and get my working example. Thanks again Blake, and awesome GSAP community! 1 Link to comment Share on other sites More sharing options...
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