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Start paused timeline from other timeline

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Hi team,


this should be an easy one.


I have two timelines  the main timeline (mainTL) and a separate 'loop' timeline (overTL), which is paused, but not added to the main Timeline.


I want to cue overTL to start at a specific point on the main timeline. But I can't find what the syntax is to do this – just to move ahead was forced to use the onComplete callback to play 'overTL'.

var overTL = new TimelineMax({paused: true, repeat: -1});
var mainTL = new TimelineMax();

.to('#element', 1, {property:value})

// MY FUNCTION FOR PLAYING IT so I can use it from mainTL

function playIt(timeline, offset){

.set('#neon', {scale: 0.1, transformOrigin: 'center center'}, 'startDust')
// CUE overTL at this point
.set({}, {onComplete: playIt, onCompleteParams:[overTL, 0]}, 'startDust')
.to('#neonfade', 1, {opacity: 0},'startDust+=0.3')

(mainTL continues ...);

I created a function to do it, but just wondered if there is a more straightforward way to get this working in Greensock? There must be!! Kind of like what I used to do in flash where you would start a movieClip loop at a specific point in your main animation.


I would like to be able to completely cue this timeline from the main timeline as needed – pause, reverse, seek etc. But obviosuly don't want to have to write a custom function for each of these if its already part of the plugin.


Sorry I'm sure this must be obvious, thanks.

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Hi spacewindow :)


you can simply call your functions where you want in timelines :

  .to( obj , 1 , {} )
  .to( obj , 1 , {} , 'label' )
  .add( function(){ anotherTl.play() } , 'label' ) // start/run functions and tweens with same label at the same time
  .to( obj , 1 , {} )
  .to( obj , 1 , {} , 'label2' )
  .add( function(){ anotherTl.pause() } , 'label2' )
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Perfect, thanks once again Diaco. I tried using .call() to do this previously, but it doesn't have the position parameter that .add() has. That was my issue.

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