Share Posted September 19, 2009 Hello! Another question!!! I'm trying to create a looping TweenProxy3D. Is that possible? The tween works brilliantly but it won't loop! Thanks!!!! Louisa import com.greensock.*; import gs.utils.TweenProxy3D; import flash.geom.*; var tp:TweenProxy3D = new TweenProxy3D(mc); tp.registration = new Vector3D(250, 100, 0); TweenLite.to(tp, 5, {rotationX:360, loop:0}); Link to comment Share on other sites More sharing options...
Share Posted September 19, 2009 "loop" is a TweenMax-only feature in v10. Note that it has changed to "repeat" in v11. If you don't want to use TweenMax, you could use an onComplete in TweenLite that calls a function that does the tween again (and again). Link to comment Share on other sites More sharing options...
Author Share Posted September 20, 2009 Thanks again!!!!!! I read the wrong version! Sorry about that! I must remember to refer to the v11 documentation next time! Link to comment Share on other sites More sharing options...
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