Share Posted October 20, 2015 Hi all, I want to call a function while throwing. For dragging we have onDrag with OnDragParams. But is there something like onThrow? I want to detect current DIV on position while its getting thrown. Would be amazing! I hope for an answer / workaround to fix this. Working code (but without onThrow) : Draggable.create(PB[m_].el.contentDraggable, {type:"x", bounds: PB[m_].el.contentWrapper, edgeResistance:0.2, lockAxis:true, throwProps:true, onDragEnd:PB[c_].dragEnd, onDrag: PB[c_].whileDragging, onDragParams:[]}); Link to comment Share on other sites More sharing options...
Author Share Posted October 20, 2015 Nevermind! Found it! onThrowUpdate 2 Link to comment Share on other sites More sharing options...
Share Posted October 20, 2015 Check out onThrowUpdate http://greensock.com/docs/#/HTML5/GSAP/Utils/Draggable/ Draggable.create("#foo", { throwProps: true, onThrowUpdate: function() { console.log("X: %s Y: %s", this.x, this.y); } }); 3 Link to comment Share on other sites More sharing options...
Share Posted March 28, 2018 Hi, I wanted to update the progress of a tween on the basis of draggable position; I was wondering if there was a built-in event for both drag and throwUpdate, or if I had to use both of them with the same function call. Link to comment Share on other sites More sharing options...
Share Posted March 28, 2018 Hi @TRIPLESENSE REPLY I'm not aware of any callback that includes onDrag and onThrowUpdate - so - yes, use both with the same function. Happy tweening. 2 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now