Share Posted September 23, 2015 Hi I have partial system and large Webgl scene. I need to update partial at lower framerate, is it possible to create two different tickers? Cheers Olaf Link to comment Share on other sites More sharing options...
Share Posted September 23, 2015 There is only one Ticker for the entire engine that runs at a consistent frame rate. You can however choose to only perform an update at a unique interval. One way would be like this TweenLite.ticker.addEventListener("tick", onTick); console.clear(); var count = 0; function onTick(){ count++; if(count % 100 == 0){ console.log("every 100 ticks"); } if(count % 200 == 0){ console.log("every 200 ticks"); } } http://codepen.io/anon/pen/jbMrXO?editors=001 4 Link to comment Share on other sites More sharing options...
Share Posted September 23, 2015 That is the gravy Carl 1 Link to comment Share on other sites More sharing options...
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