Share Posted May 13, 2015 Hello Every One, I would like some advice from this community of experienced interactive animators! I've been tasked with a "simple" scroll-based animation. With the first part of it featuring simple collision detection of circular objects. I'm wondering if I should FAKE the physics with static animation, OR use some kind of simple 2D physics with collision detection. I'll be using ScrollMagic to control a TimelineMax sequence, animating with SVG elements. Here is a brief overview of the animation: About 10 circles of various sizes float in 2D space, bouncing off each other, and showing a stressed effect on impact. (This could either be sortof random, or hard coded.. this is what I'm asking advice on. ) After a few collisions, the scroll based animation continues.. Next, a few circles highlight and overlap instead of colliding.. THEN, the overlapping section highlights.. A ven diagram.. Then, that ven diagram (oval) shape is animated in some way.. I have TWO primary questions: Should I use .svg elements with the image tag: <img id="circle1" src="image.svg"> or as that big string of svg code? Should I FAKE the collision detection? or implement some sort of simple 2d physics engine w/collision detection that I don't know about? (is there a GSAP class for this?) ALSO, any general advise about how to execute this would be helpful. Thanks in advance! -HaunGO Link to comment Share on other sites More sharing options...
Share Posted May 14, 2015 Hey HaunGo, I think that something like GSAP Physics2DPlugin could be used for the collision detection part. Here's the See the Pen nkylt by GreenSock (@GreenSock) on CodePen . 1. Use inline <svg> (string of code) if you want to animate the SVG itself or part of it. 2. As per above, I would use the plugin. Faking collision, gravity etc would be a lot of work and would most likely not look very realistic. 3. I have a few ScrollMagic tutorials on my blog, that might be helpful for the triggering part of your project. Cheers Petr 2 Link to comment Share on other sites More sharing options...
Share Posted May 14, 2015 Hi Petr, Great to see you here. Thanks for jumping in. HaunGo, I would strongly recommend Petr's tutorials. Best out there by far. I understand your concerns about the inline <svg> elements, they can really clutter up your HTML code. You might want to look into using an <svg> injector like: https://useiconic.com/tools/iconic-js/ I haven't used it myself but it looks like a great solution. As much as I'd love to see you using our physics plugins, I just want to clarify that they do not handle collision detection. Their sole purpose is to create tweens based on physics properties like velocity, acceleration, friction and gravity. A key benefit of these plugins is that all the animations can be fully controlled (pause, play, resume, reverse), nested in timelines, and ultimately scroll-driven with tools like ScrollMagic. 1 Link to comment Share on other sites More sharing options...
Author Share Posted May 14, 2015 Petr & Carl, Thanks for replies! I'm a big fan and long-time watcher of BOTH of your tutorials, and I will definitely be referencing the tomato-hating tuts during development. I didn't think the GSAP Physics2DPlugin had collision detection.. I've used the AS3 version. That SVG injection look awesome.. I think I'll try that. This post might be useful: http://greensock.com/forums/topic/9013-pixel-perfect-collision-detection/ But it uses a <canvas> object, and I don't know if I can mix and match DOM and CANVAS elements.. (I don't know much about <canvas>) At this point.. I'm missing the Flash dev environment.. .. I could build this on the visual timeline in NO-TIME.. I wonder if I could use Adobe Edge for this? but i think it also exports into <canvas>? and it probably doesn't use GSAP anyway. I'm leaning toward faking the whole thing.. I've got a pretty good eye for animation and movement, but could definitely be tedious. I'll be starting the project next week, so I've still got some time for suggestions. Thanks, HaunGO Link to comment Share on other sites More sharing options...
Author Share Posted May 14, 2015 Ironically, the website for this svg injection plugin has a nice looking collision detection animation on their home page! https://useiconic.com/ They use this: http://famous-tutorial.meteor.com/ Link to comment Share on other sites More sharing options...
Share Posted May 14, 2015 Hi HaunGo for 2D collision detection pls check this : https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection 2 Link to comment Share on other sites More sharing options...
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