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Burdock

TweenLite rotating more then 360º

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Hi everyone!
 
Pretty simple question here, is there any way to tween a transform-rotate more then 360º. 

 

For anyone not super familiar with 3d transforms:  

    Simply put, the limitations of matrix3d means you cant rotate more then 360º by passing values more then 1 or less then -1. 

    Because of this you need to loop from states -1 to 1 if you wish to rotate multiple times.
 

Is there any built in functionality for this? or is there an easy way to loop through the transform rotation? 

 

Thanks,

  Daniel

 

 

Example of the 360º transforms I have been using: 
var tiltX = function(x){
    return "matrix3d(1,0,0,0" +
               ",0,"+ Math.cos(x) +","+ -Math.sin(x) + ",0" +
               ",0," + Math.sin(x) +","+ Math.cos(x) +",0," +
               "0,0,0,1)";
    };

TweenLite.fromTo($(".subdiv"),2, {css:{transform: tiltX(3.1415)}} , {css:{transform: tiltX(-3.14159)}} );

 

OR

 

TweenLite.fromTo($(".subdiv"),2, {css:{transform:"rotateX(-179.99deg)"}} , {css:{transform:"rotateX(180deg)"}});

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Hi Burdock :)

 

​i'm a bit confused , if i understood correctly what you looking for , you can simply rotate more than 360º like this :
TweenMax.from(".red",4,{rotation:400}):
TweenMax.fromTo(".red",4,{rotationY:-700},{rotationY:180});
TweenMax.to(".red",4,{rotationX:7000});
TweenMax.from(".red",4,{rotationZ:500}):
 
 
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@Diaco.AW

 

yes, that does answer my question.

 

To clarify, I was asking if GSAP Tween had built in functionality for rotation. 

Seeing as passing matrix3d or rotate3d is limited to 360º per loop, I was hoping for a better way.

 

The built in rotation parameter seem to do the trick. thanks!     

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