Share Posted March 24, 2015 Hi, I'm working on a project where i have some elements that are transformed (rotated) in 3d space. Now when I perform a hittest with an element that's not transformed it seems the hittest calculates the "Hitting" based on the non-rotated elements. This has the effect that while i'm visually not hitting, hittest still returns true. Is there a way around this? cheers nadja Link to comment Share on other sites More sharing options...
Share Posted March 24, 2015 Hi frannyglass79 Nope , actually the Draggable hittest calculates based on the transformed elements , but there's a Point ; Since hittest get elements .getBoundingClientRect() , after Rotation/Scale/Skew everything will change and this is natural behavior . pls check this out , and check the console too : See the Pen zxeoLG by MAW (@MAW) on CodePen 4 Link to comment Share on other sites More sharing options...
Author Share Posted March 24, 2015 Hi Diaco.AW thanks for the reply. I guess i'll have to put smaller empty elements above my actual elements to make this feel "right". Cheers Nadja Link to comment Share on other sites More sharing options...
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