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ice-frog

about the call() in GSAP 1.16.0,when timeline reverse~

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Sometimes the call()  does not perform,when timeline reverse~
Or  addPause () caused it?

my pen:

See the Pen WbKQma by bbzz7 (@bbzz7) on CodePen

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It worked perfectly for me every time when I tried your code. I know that in one of your previous examples, you were loading a custom JS file that had an old version of TweenLite that was overrideing the one in the new TweenMax, thus it still had those issues that existed in prior versions. Are you sure you're testing it properly? Do I need to do something special to see the problem that you're seeing? I tried about 10 times and it worked perfectly every time. 

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It worked perfectly for me every time when I tried your code. I know that in one of your previous examples, you were loading a custom JS file that had an old version of TweenLite that was overrideing the one in the new TweenMax, thus it still had those issues that existed in prior versions. Are you sure you're testing it properly? Do I need to do something special to see the problem that you're seeing? I tried about 10 times and it worked perfectly every time.

I recorded the issue about call(),here is the video~

 

In the vast majority of the time, it( call() ) all worked perfectly in GSAP 1.16.0,

but sometimes there will be some small problems,when timeline reverse, the call() does not perform

I do not know what went wrong~~ here is my record,look at 00:07 and 00:25:

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Thanks for the video! I wired up a test that'd constantly run a short version of what you did and I figured out exactly what the issue was, and fixed it. I have attached a preview of 1.16.1 that passes all my tests. Would you mind giving it a shot and letting me know if it works well for you? 

GSAP_1.16.1_preview.zip

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thanks jack,now,it works well for me~

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