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MotionBlur breaks with 3D rotation

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This line works great:

TweenMax.to(mc, .5, {y:100, motionBlur:true}); 


This line makes the movieclip disappear:

TweenMax.to(mc, .5, {y:100, rotationY:45, motionBlur:true}); 


Happens whether I animate the 3D rotation, if I do it in the HUD, or if I do it with standard AS3.


Am I doing something wrong?

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