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Animating with the new KineticJS

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I was working with the new KineticJS version and the 2D Physics from GSAP.


Although there is no visible error, I can't seem to animate an element the way I used to, with TimelineMax/Lite and "onUpdate:stage.draw", "onUpdateScope:stage"

Anyone has any ideas or has faced similar problem?


I have set up a codepen here: http://cdpn.io/lzkbu


Thanks in advance!


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Hi Michael,


I see the problem. I don't know how familiar you are with KineticJS, but Kinetic objects don't have x and y properties. They have setX(), setY(), getX() and getY() methods.


The physics2D plugin assumes you mean to change the x/y properties of the target object (which Kinetic objects don't have).


The plugin is very flexible and allows you to specify the yProp and xProp (see docs)




      velocity:getRandom(80, 380), 


I modified your code and forked your pen


See the Pen baae401528b749d711124008bace83ca by GreenSock (@GreenSock) on CodePen

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Ah yes... I always seem to forget that part... Thanks Carl, once again to save my poor animations :)

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